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Wearable e-Learning System


Mobile Augmented Reality Systems (MARS) have the potential to provide continuous and autonomous instruction to human learners anytime, anyplace, and at any pace. MARS-based learning provides the advantage of a natural human-computer interface, flexible mobility, and context-aware instruction allowing learners to develop psychomotor skills while interacting with their natural environment with augmented perceptual cues. These perceptual cues combining multi-modal animation, graphics, text, video, and voice along with empirical instructional techniques can elegantly orchestrate a mobile instructional tool. The challenge, however, is building a MARS-based instructional tool with capabilities for adapting to various learning environments ranging from traditional schools and outdoor learning environments to the workplace. The system delivers a novel, mobile augmented reality architecture to implement advanced wearable e-learning applications to deliver personalized instruction. The IEEE Virtual Instructor Pilot Research Group is involved in this research.

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